Posted on April 26, 2016
I’ve always had an innate drive to continuously improve myself, perhaps it’s just dissatisfaction over my abilities. I’ve always enjoyed learning and I strive to better myself in art, kung fu and fencing. One of the best compliments I received in recent years was at a comic book convention when a fellow artist informed me that he and his friends have been following my artwork over the years and were impressed over the constant progression of my art skills. I’ve been in the comics scene since the 1990’s, (yes, I’m old), and I hate to say that some of my peers have been creating art the same way since I’ve known them when I first met them. Now being critical of others is not fair, so I tried to take a harsh, objective look at my own comic book art. I can see the improvement in my painting, but I have to admit, my new comic book work resembles my first comic book series, Achilles Storm, with little change. And sad to say, it’s missing the passion and vitality of the young, struggling artist! Being a comic book artist involves many skills: figure drawing, story telling, perspective, understanding of layout, and the ability to draw just about anything from landscape to buildings to animals, etc. Through the years, my perspective might have gotten slightly better (and I definitely need more work in that department), but the contrast work in black and white is worse! I also need to improve my layouts, they are quite mundane and the narrative should move in innovative ways. So being unsatisfied with my new pages, I decided to study some of the old masters of comic book art.
One of the great artists for layouts and spotting blacks is Wally Wood. I found this interesting cheat sheet by him on laying out two people conversations, which would get boring if you have pages of just dialogue. I have no rights to this, but I think it would be helpful if you want to download it.
The virtuosos for black and white composition are Alex Toth and Marcos Mateu-Mestre. Mateu-Mestre has a book called Framed Ink: Drawing and Composition for Visual Storytelling that explains the best techniques for the visual communication. I highly recommend this book for comic book artists and story boarders. A more contemporary genius of composition is John Paul Leon. I came across his artwork by accident when I was on Ebay looking for épee fencing equipment by Leon Paul. I was amazed by the realistic portrayal of people and scenes in his black and white comics. An inker that worked with John Paul Leon for a number of years and an awesome comic book artist in his own right is Shawn Martinbrough. He has this incredibly useful book, How to Draw Noir Comics: The Art and Techniques of Visual Storytelling. Martinbrough has a more stylized approach to his art and he breaks down the theory of drawing black and white comics very clearly. I own both books and I use them as reference. I compiled the following cheat sheet of faces and lighting. I’m going to share this with you, so feel free to use it. I don’t own any rights to the photos contained in it, so I hope I don’t get into trouble for using them. They are for reference and personal use only.
I still have to spend more time studying the books by Mateau-Mestre and Martinbrough, but I’m going to share with you the results of adding blacks to my pages in issue 4 (still in the process of creating) of Gothic Geisha. I should have named this article the Beauty of Black, lol. I had already completed these pages, so I didn’t design them with contrast in mind. It’s always harder to fix things after the fact, so remember to layout your pages as thumbnails with contrast from the beginning. I’ll try to heed my own advice for issue 5. I use Manga Studio Pro 5 to create my comic pages. You can see in some of my original pages, I used texture (chicken scratches) to add interest in the background. I eschewed this for cleaner blacks and I think the contrast creates a more striking page. It’s hard to cover up detailed line work and lovely drawings, but I think the result has definitely more impact. Designing your blacks from thumbnails makes the overall process of creating comics faster, you don’t have to draw everything, you can strategically spot your blacks and deliberately leave out line work. The viewer’s imagination can fill in the missing lines which makes for a more captivating piece of art. It is better to design your page so the detail is where you want the focus to be on your page. Drawing everything precisely on the page pulls attention away from the area of focus. Concept painters for Environment Design only light the areas in their art to grab your attention, the rest is left in shadow or is painted with sketchy brushstrokes with a minimum of detail.
Thanks for reading my blog and I hope you enjoyed sharing my journey of improving my comic book noir skills. Please follow my Gothic Geisha Comic Facebook Page and visit my new Sandra Chang-Adair website, Steampunk Fantasy Art.
Posted on February 5, 2013
The Gothic Geisha story has been lingering in the back of my mind since 1996. Its original conception was as a comic book I created called Akemi. It was both released in color (published through Brainstorm Comics) and in black and white (Sypher Publications). I followed issue 2 with a homemade ashcan unveiled at the San Diego Comic-con. Later on, Akemi was reprinted in Yolk Magazine, a publication that showcased Asian talent in media. I tried to continue the story in Yolk, but the magazine was eventually cancelled. To my dismay, I found no distribution for Akemi and I couldn’t afford to publish it myself, so I never finished it.
Since then, Akemi would be a shadow in my consciousness, evolving and changing, depending on life experiences and the movies I was exposed to. One movie that profoundly affected Akemi was Eternal Sunshine of the Spotless Mind. It was an intriguing idea to have your mind brainwashed and then relive the same mistakes. Other influences were the Bene Gesserit in Frank Herbert’s Dune and the Mord’Sith in Terry Goodkind’s Sword of Truth Books. I loved the idea of a sect of female warriors not just as soldiers, but as a religious, political entity. Hence the new embodiment of Akemi was formed. Last June 2012, I began recording the story down on paper; reworking the plot, scenario and introducing new characters. I wrote it in a novel format and it grew to be 88 pages. I created some new concept art; rough background environment drawings and character sketches. I am now ready to embark on this new venture and christen it, Gothic Geisha.
Akemi is still the main character. She lives in a future dystopia called the Unopolis, governed by an Authoritarian Government ruled by a dictator named Augustine Caine and his Calcedonian Council. She and her brother, Kenji, join a group of rebels who plan on overthrowing the dictatorship. This is the short version, of course, it gets much more complicated.
I am working on the very first page now, (it’s sitting on my drawing table). I’m planning to release the comic several pages a week online for free on a WordPress page. Hopefully, if all goes well, I will release it this month. I created a facebook page to showcase my progress. I would appreciate it if you could like it.
In the meantime, I will leave you with some conceptual work to get you interested. But first, here is artwork from the original Akemi Comic Book, so you can get a basic idea of the story.
New Concept Art.
Environment Design Background.
These are initial concept design images, the final designs will probably change.
Hopefully my next post will be the actual working online comic url. Please like my facebook page for further information! Thanks!